
Otherwise, most items require a set time to use them. With grenades, holding down G will bring up the throwing arch, allowing you to cook the grenade. Use the mouse to select an item and press G to use it. Holding down the ALT key on keyboard and mouse will bring up the item wheel. You can equip items to your item wheel from the menu. One thing that isn't explained well is how items work. You can save up to three missions on the objectives board for the team, and anyone can override it, so agree on which objectives you are going for before heading out. So how do you pin objectives? In the objectives menu, you'll be able to select missions by going to that mission type and selecting a mission to "Pin" by pressing the space bar on keyboard and mouse. You can also see here if you currently have a silencer on your weapon, toggleable with the F key. If the health bar has red sections, it means you've sustained a minor injury, which you will need to treat with Health Kits or Syringes.

As for the ammunition count and health, those are on the bottom left. Other things of note are that it will always display your region and your current location within said region in the bottom right underneath the map. Your class skill can be activated by pressing Z on keyboard and mouse, which does have a cooldown timer that you'll be able to see. Pressing Tab on keyboard and mouse will bring up the user interface, which includes ammunition count, a mini-map, and the list of pinned objectives. The first thing we should probably cover in our Ghost Recon Breakpoint guide is the rather cluttered user interface. While the majority of Ghost Recon Breakpoint's UI is self-explanatory, there is an added layer of complexity due to the fact that it bombards you with tutorials that you may not remember hours in.

Ghost Recon Breakpoint has been out for a little while now and is the latest in Ubisoft's open-world military shooters.
